using UnityEngine;
using System.Collections;

public class CameraControl : MonoBehaviour
{
	public GameObject player;
	private Vector3 offset;
	// Use this for initialization
	void Start ()
	{
		offset = transform.position;
	}
	
	// Update is called once per frame
	void LateUpdate ()	//해당 함수명이 중요!!!
	{
		transform.position = player.transform.position + offset;
	}
}